Why It Matters Now
THE CURRENT METACrafting is a blueprint game, not a cash game. aUEC gets wiped; blueprints and reputation don't. The crew that comes out of a wipe ahead isn't the one hoarding credits — it's the one that locked in permanent unlocks and the materials to use them.
The Item Fabricator
YOUR WORKBENCHThe Item Fabricator is the deployable machine that runs the whole system. It both dismantles eligible gear into materials and fabricates new items from blueprints.
Blueprints
THE RECIPESA blueprint is a recipe — it tells the fabricator which materials are required, and at what quality, to build a given item.
Materials & Quality
QUALITY 0–1000This is the part that separates a good craft from a great one. Every resource in the 'verse now carries a quality value from 0 to 1000, and that value directly shapes the stats of whatever you build from it.
What You Can Craft
OUTPUTSCrafting spans both personal gear and ship components. Most parts come in military (raw performance, durability) and stealth (low signature) flavors.
FPS Gear
Weapons, armor, flight suits, and ammo — with handling and performance set by the quality of the materials you feed in.
Power & Defense
Power plants, shield generators, and coolers — the components that keep a ship stable and alive. Usually the first crafting priority.
Drives & Sensors
Quantum drives for faster travel and radars that sharpen aim assist. Strong quality-of-life and combat upgrades.
Ship Weapons
Craftable too, though their modifiers are less settled than components — worth tracking, lower priority for now.
The SALCOM Supply Chain
ORG DOCTRINEThis is where crafting stops being a solo button and becomes an org operation. Every role on the roster maps to a step in one loop:
Gather
Miners and salvagers pull raw ore and strip components — the source of every material in the chain.
Refine
Raw inputs become alloys and composites. Quality preserved here pays off downstream.
Move
Haulers run materials between gatherers, refiners, and crafters so nothing sits idle.
Craft & Kit
Crafters with the right blueprints turn it all into best-in-slot gear — and the fleet flies kitted.
The strongest Size 3 components are gated behind Tactical Strike Group content — exactly the kind of organized op SALCOM runs. Solo players can farm most parts, but the top tier is an org reward. Another reason to run with the crew.
Live Tools — Use These
DON'T MEMORIZEBlueprint sources, material recipes, and reputation thresholds change every single patch. Rather than freeze a stale table here, we point you at two community tools that rebuild their data straight from the game files. These are what to actually keep open while you play.
Search blueprints, plan a fabrication run with a full material shopping list, and map the fastest grind route to the unlocks you want — all kept current automatically.